I know it’s not self-hosting, but I thought it deserved a shoutout.
And when you’re done laughing:
https://tasvideos.org/5384S
I know it’s not self-hosting, but I thought it deserved a shoutout.
And when you’re done laughing:
https://tasvideos.org/5384S
Thanks for the explanation. Sounds interesting, I’ll try to read up on the topic!
One thing I am still confused about:
Does that mean Super Mario and Zelda are somehow stored as legacy code in the Game Boy Game version of Pokemon Yellow, or is the code for these games injected by the TAS?
Everything is injected. Even most of Pokémon Gold, including the code enabling GBC features (the font is the same tho). This can’t be done on the NES because the character (graphics) is in CPU-inaccessible memory (and therefore ROM on most cartridges). There are several stages of the payload that write and execute each other:
The Ocarina of Time “Triforce%” TAS speedrun activates some debug code such as the F-Zero spaceship model
What have you done. I saw your comment the moment I entered my flat. I shouldn’t have pressed the link (pun intended). But I did.
I didn’t change, shower, eat or any other of my coming home on a workday routines. I just watched. And cried at the end.
My childhood is now complete. Thank you 🫶