

Speaking of carbon, did scientists give up on lengthening carbon nanotubes at some point? They were supposed to be a miracle material as well.


Speaking of carbon, did scientists give up on lengthening carbon nanotubes at some point? They were supposed to be a miracle material as well.


Never stopped hating being forced to use that piece of monopolistic trash ever since I was on dialup when HL2 released. I buy everything I can on GOG.
I especially resent how closed off the Steam Workshop has made the mod ecosystem for a lot of games.


Quantum computing can’t achieve better outcomes for general computing problems than classical computing can. It’s just possible to do particular kinds of algorithms with it (like Shor‘s Algorithm for factorising prime numbers) that classical computing can’t do. It’s still a lot of smoke and mirrors at the moment though.


Paint huffer surprised when other paint huffers are happy to accept any old solvent.


Why the defensiveness? They didn’t accuse you of anything, just made you aware.


At some point you have to ask who you are staying connected to


Joking about how right wing cis women are „actually“ just men in drag, yeah that’ll own the right and not actually just alienate trans people /s

The reason I got into coding was because my primary school teacher had us playing around in Logo on a ZX Spectrum. That fucker.
How can we trust the quality of code only incentivised with money and in a closed environment?


And it’s probably training gen AI models as we speak to put music artists out of what little profitable work there is left. Very few people value music as much as they do visual art.
It was more that graphics hardware got a lot more flexible. Less fixed functionality meant that DXVK (DirectX 8-11 to Vulkan translation layer) was a lot more viable as you were able to emulate old behaviour on the GPU through Vulkan.
Graphics APIs are a lot more „thinner“ these days as well. Creating a Vulkan renderer from scratch is like „first one must enumerate the universe“. But it means that DX12<->Vulkan translation is relatively straightforward, and all the crazy stuff is done in shaders which can be recompiled for different APIs.