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Joined 1 month ago
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Cake day: July 25th, 2026

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  • eurodyne@piefed.worldtolinuxmemes@lemmy.worldCool... I guess.
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    15 hours ago

    What happened?

    What do you imagine just happened? The fulfillment of some fantasy imagined?

    Lol

    “I can’t work in fast food all my life”

    Edit: let dump the pretense shall we?

    State your position and your argument, and we’ll go from there. And I’m happy to dump the belligerence and the assumed contemptuousness.

    The facts assume no emotion


  • eurodyne@piefed.worldtolinuxmemes@lemmy.worldCool... I guess.
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    16 hours ago

    Installing and running programs is wildly more complicated on Linux than macOS

    noooot really, and you’re already coming in with a full head of steam.

    This is only really true in the strict context of “what can happen in 2026”, and not in the context of if “ what has been historically accomplished up to today, 2026”

    The difference? Pretty much 98% if POSIX apps (including the vast amount of pre-steam gaming, and a lot of current steam games), so don’t let this bitter bitch try to convince you otherwise.

    @ayyy, you can complain all you like about how you don’t understand how macOS works or how it is similar and to LINUX and UNIX, but do it somewhere else that doesn’t waste the rest of our time. The rest of us are trying to come together to solve a problem. It’s clear that your only interest is in driving everyone apart, and that doesn’t solve problems. It just creates them.

    And no one here is interested in that bullshit


  • my point is, i suppose, that most of the hard work of making a *NIX-version is done (or, at least half-2/3). macOS is BSD with a bunch of proprietary stuff added on by Apple. strip it down, and it’s still BSD and works like BSD/UNIX. so, usually getting something to be cross-compatible isn’t that difficult– at least not so bad as porting something directly from Windows.

    hehe… but it’s certainly a lot easier going from linux > macOS than the other way around. that process is usually a seamless matter of downloading a couple of extra dependancies via homebrew.


  • What I mean is that if they wanna make a linux native client that’s not just a web interface in a shell, then, yeah, it’s gonna take a bunch of effort. And their dev team is already stretched between maintaining a windows native and a relatively new macos native client.

    But with most of the work already done and having made a macOS native client, pouring that to linux shouldn’t be too much more work. A lot of the extra work there should be in leveraging open source libraries to replace whatever proprietary Apple stuff they were using to make it work on macOS. (kind of guessing here)


  • I think version 1.0 and 1.5 on macOS were a Web app, but IIRC Gog galaxy 2.0 was finally native on macOS, which they made a really, really, really big deal about. Although, it wouldn’t surprise me if it’s just a native app framework with a mostly web-reliant backend.

    Given that we haven’t gotten it yet

    I can’t speak to their development priorities, but from what I understand, they don’t exactly have a huge dev team over there. I’ve learned to be patient with them.

    But I get where you’re coming from



  • eurodyne@piefed.worldtolinuxmemes@lemmy.worldCool... I guess.
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    22 hours ago

    The one big deal about GOG galaxy, at least for me, is that it’s been available on macOS for years, and that they’re doing everything they can to make sure that all games currently available and playable on macOS will also continue to be playable and available on macOS even after macOS no longer supports the x64 architecture via Rosetta.

    If they care that much about keeping Mac games playable even on the new arm/Mx line of chips, then I’m sure they’re gonna put a lot of care into making sure that old games are playable on Linux, although I’m not entirely aware of their development timeline.

    I could not really give a shit about what happens with the epic game store.


  • These sorts of attacks rely on a person finding themselves in a pretty shady situation already. You would have had to responded to some shady Web link or some shady email, and already clicked on a few shady links to get to the point where you were screen sharing with some bad actor somewhere. This exploit would have to be run on someone who was already pretty far down the rabbit hole.

    If you’re pretty careful, you would never get started in the first place.

    In fact, sometimes you will see these reports, and it turns out that these exploits exist only in a lab where they tested it, and haven’t been discovered in the real world