Honestly, couldn’t we just transfer only the changes? Instead of sending the same pic 60, 120, … times the second over. And how fast it can do the updating is the display frequency.
It could be done, the issue is there’s not really any reason to. This isn’t getting streamed over a network, this is one cable going from one device to another, there’s no reason to try and save bandwidth. If you start compressing the image to be able to run at a higher frame rate or such, more complex scenes will literally display worse, due to not being incompressible in that way, which seems… undesirable
This died with high-freq serial ports.
Honestly, couldn’t we just transfer only the changes? Instead of sending the same pic 60, 120, … times the second over. And how fast it can do the updating is the display frequency.
It could be done, the issue is there’s not really any reason to. This isn’t getting streamed over a network, this is one cable going from one device to another, there’s no reason to try and save bandwidth. If you start compressing the image to be able to run at a higher frame rate or such, more complex scenes will literally display worse, due to not being incompressible in that way, which seems… undesirable