dermanus@lemmy.ca to Technology@lemmy.worldEnglish · 9 days agoValve admits Steam has an AI slop and cloning problem, but says 'we don't want to be gatekeepers telling developers which tools they should or shouldn't use'www.pcgamer.comexternal-linkmessage-square197linkfedilinkarrow-up1595arrow-down19
arrow-up1586arrow-down1external-linkValve admits Steam has an AI slop and cloning problem, but says 'we don't want to be gatekeepers telling developers which tools they should or shouldn't use'www.pcgamer.comdermanus@lemmy.ca to Technology@lemmy.worldEnglish · 9 days agomessage-square197linkfedilink
minus-squarebrucethemoose@lemmy.worldlinkfedilinkEnglisharrow-up4arrow-down1·8 days agoWell, I’m not advocating for LLM assisted game development to be banned, or those with a but if diffusion. That’s what the tag is supposed to be for. I’m strictly talking spam and clones. Clearly dysfunctional games, misleadingly advertised. Valve makes $billions in revenue every year. If they make 30% off every developer’s sales, I think they can afford to apply some basic vetting to each one.
Well, I’m not advocating for LLM assisted game development to be banned, or those with a but if diffusion. That’s what the tag is supposed to be for.
I’m strictly talking spam and clones. Clearly dysfunctional games, misleadingly advertised.
Valve makes $billions in revenue every year. If they make 30% off every developer’s sales, I think they can afford to apply some basic vetting to each one.