dermanus@lemmy.ca to Technology@lemmy.worldEnglish · 6 days agoValve admits Steam has an AI slop and cloning problem, but says 'we don't want to be gatekeepers telling developers which tools they should or shouldn't use'www.pcgamer.comexternal-linkmessage-square198linkfedilinkarrow-up1591arrow-down19
arrow-up1582arrow-down1external-linkValve admits Steam has an AI slop and cloning problem, but says 'we don't want to be gatekeepers telling developers which tools they should or shouldn't use'www.pcgamer.comdermanus@lemmy.ca to Technology@lemmy.worldEnglish · 6 days agomessage-square198linkfedilink
minus-squareZarobi@aussie.zonelinkfedilinkEnglisharrow-up2·6 days agoI remember a thread on here a month ago or something where the developers just asked the A.I. to generate some convincing looking work to show. Like layers and stuff as you say. It was truly shameless
minus-squareFiniteBanjo@feddit.onlinelinkfedilinkEnglisharrow-up3·6 days agoWas that the Agent Pond game with the cybercows? Not convincing at all, and also not a work file like psd, xcf, or clip, but yeah they tried.
I remember a thread on here a month ago or something where the developers just asked the A.I. to generate some convincing looking work to show. Like layers and stuff as you say. It was truly shameless
Was that the Agent Pond game with the cybercows? Not convincing at all, and also not a work file like psd, xcf, or clip, but yeah they tried.