I’m not sure everyone is as anti AI as foljs on Lemmy. But I do see a general dislike for AI art, so they may be able to pull off AI-made logic, but if they use AI art, they will meet sime resistance
Cuck coded games and launchers are demonstrably awful.
If you don’t understand why forbidding your employees to write any code manually as a matter of corporate policy is a deeply stupid idea, I feel pretty confident in saying that you’re clearly not a software engineer.
Companies have been very forthcoming with their AI use and development, actually.
And you can tell when it starts getting used. Suddenly the UI will be replaced with the ubiquitous Clod™ look. Then the bugs and awful performance start rearing their head. If you use programs, it’s plainly obvious that the quality of software over the last year has plummeted.
I think most people react most strongly to the lack of quality in purely AI generated things. Especially art projects. No one likes buggy games and AI doesn’t change that. If they can manage to be one of the few to pull off a polished and successful game entirely generated by AI the I’d wager the actual backlash will be far more limited. But most people have now come across at least a few generated slop projects and they tend to leave a bad taste. So resistance to supporting the decision to go all in on something that has generally provided distasteful outcomes is to be expected, no?
I have serious and significant objections to how LLM codegen models have and are being created/trained, marketed, deployed, and used, for a whole litany of ethical, personal, and professional reasons.
To my deep chagrin, I and my team have effectively been forced to start using those tools to expedite some of our work lately, largely due to the very fucky and understaffed state my team has been in for the better part of a year. So, yeah, I do use claude, and I am fully versed in how to get higher-quality output from it by including adversarial and specialist agents in workflows, and how to present goals in a way that you minimize nonsense and maximize targeted, incisive agentic changesets. But Ialwaystreat that agentic output as a draft, and wherever possible, give my workflows a manually, tightly coded baseline example to serve as a change template. I categorically refuse to yeet LLM output into a PR - in fact, there was a multi-month period earlier this year where a bunch of contractors were doing just that, and I consistently took the piss out of them - and after enough restatements to make it clear they weren’t listening and didn’t care, we fired three of them.
There is a reasonable and incisive way to employ codegen tools, but you absolutely have to know what you’re doing, and you have to be conscientious about it.
Fully cuck coding is generally a recipe for disaster, including horrifying security vulnerabilities, awful performance, and various exciting categories of bugs that can yield interesting prod issues and outages. It will tank your code quality if you let it - and worst of all, it will make you a worse engineer if you intellectually lean on it too much. Delegation of your critical reasoning and technical aptitude to the clankers is a great way to allow those skills to atrophy to an alarming degree, and on top of that, you will have a much shakier understanding of the systems you are building and supporting.
This will be extremely painful unless you live in a very smart and protected community.
What…?
I’m talking about watching Epic footgun theirselves into irrelevance and likely bankruptcy. What did you think I was talking about?
I’m not sure everyone is as anti AI as foljs on Lemmy. But I do see a general dislike for AI art, so they may be able to pull off AI-made logic, but if they use AI art, they will meet sime resistance
Cuck coded games and launchers are demonstrably awful.
If you don’t understand why forbidding your employees to write any code manually as a matter of corporate policy is a deeply stupid idea, I feel pretty confident in saying that you’re clearly not a software engineer.
You have no clue what is or isn’t being developed with AI. That’s a fact.
Enjoy the easy dunks if you must, but I would argue that most of the software you use today is being developed alongside AI.
So I can point at any software, and you can tell me whether it’s clean and blessed and pure vs coded with AI?
Meme all you want if that helps you cope
With a reasonable degree of accuracy, in most cases, yes, I can. I have been doing this for damn near 20 years.
I cannot overemphasize how little I care about your opinion or pithy retorts.
You absolutely can not, regardless of how much code you’ve written, period stop.
That’s preposterous, saying you know how any program comes together by looking at it?
That’s delusion
Companies have been very forthcoming with their AI use and development, actually.
And you can tell when it starts getting used. Suddenly the UI will be replaced with the ubiquitous Clod™ look. Then the bugs and awful performance start rearing their head. If you use programs, it’s plainly obvious that the quality of software over the last year has plummeted.
Except they do, because it says so in the article. It even says it in the title of the article if you’re too lazy to open the link
Seems pretty straightforward to me.
Did you miss my point entirely? I mean all software
This isn’t alongside though, according to Tim they’re not allowed to write any code themselves
I think most people react most strongly to the lack of quality in purely AI generated things. Especially art projects. No one likes buggy games and AI doesn’t change that. If they can manage to be one of the few to pull off a polished and successful game entirely generated by AI the I’d wager the actual backlash will be far more limited. But most people have now come across at least a few generated slop projects and they tend to leave a bad taste. So resistance to supporting the decision to go all in on something that has generally provided distasteful outcomes is to be expected, no?
Precisely.
I have serious and significant objections to how LLM codegen models have and are being created/trained, marketed, deployed, and used, for a whole litany of ethical, personal, and professional reasons.
To my deep chagrin, I and my team have effectively been forced to start using those tools to expedite some of our work lately, largely due to the very fucky and understaffed state my team has been in for the better part of a year. So, yeah, I do use claude, and I am fully versed in how to get higher-quality output from it by including adversarial and specialist agents in workflows, and how to present goals in a way that you minimize nonsense and maximize targeted, incisive agentic changesets. But I always treat that agentic output as a draft, and wherever possible, give my workflows a manually, tightly coded baseline example to serve as a change template. I categorically refuse to yeet LLM output into a PR - in fact, there was a multi-month period earlier this year where a bunch of contractors were doing just that, and I consistently took the piss out of them - and after enough restatements to make it clear they weren’t listening and didn’t care, we fired three of them.
There is a reasonable and incisive way to employ codegen tools, but you absolutely have to know what you’re doing, and you have to be conscientious about it.
Fully cuck coding is generally a recipe for disaster, including horrifying security vulnerabilities, awful performance, and various exciting categories of bugs that can yield interesting prod issues and outages. It will tank your code quality if you let it - and worst of all, it will make you a worse engineer if you intellectually lean on it too much. Delegation of your critical reasoning and technical aptitude to the clankers is a great way to allow those skills to atrophy to an alarming degree, and on top of that, you will have a much shakier understanding of the systems you are building and supporting.
yes because epic is an essential service for the public for some reason