• EnsignWashout@startrek.website
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    18 hours ago

    I guess we’d be stuck using old machines. Given how powerful current systems are, that may be enough for indie studios.

    The Evercade is proactively selling cartridge first game systems and games.

    The available hardware is more retro focused, in power level, but everything in the line runs on every available device (outside of some license bullshit by Capcom and Namco, which I think they cleared up).

    • ApollosArrow@lemmy.world
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      9 hours ago

      I can’t see these gaining more popularity over Steam, PlayStation, Xbox and Nintendo if they are only sticking to do retro. From my understanding, most indie companies want maximum reach for their games, especially for the amount of time and money they put into things.

      • EnsignWashout@startrek.website
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        4 hours ago

        I can’t see these gaining more popularity over Steam, PlayStation, Xbox and Nintendo if they are only sticking to do retro.

        Right. I don’t think they are particularly trying for those markets - although Sony dropping physical media of any kind is probably doing Evercade a favor anyway.

        I carry my Hyper Mega Tech Pocket more often than my SteamDeck or Switch Lite, because it is so much smaller.

        From my understanding, most indie companies want maximum reach for their games, especially for the amount of time and money they put into things.

        Yes. Evercade’s gimick is multiple games per cart, rather than exclusives.

        Some of my Indie game collection I got cheaper by buying it on Evercade. Some idie devs I have only discovered because they included a game on Evercade.

        A few I have bought again on my SteamDeck, to add it to my family library.