Notepad++ creator Don Ho said the macOS version of the popular Windows code editor is fake and using the Notepad++ trademark without permission. The unofficial Notepad++ app for macOS In a blog post, Ho said the macOS app is "not authorized, not endorsed, and not affiliated with" the official version of Notepad++ in any way, adding that it is "misleading, inappropriate, and frankly disrespectful to both the project and its users".
lmao. I’ve been around FOSS long enough to remember when GIMP was considered a rip off of Photoshop much in the same light and Blender was a Maya rip off early on.
NP++ for Mac works, I’m running ut and it isn’t plastic fake anymore than GIMP or Blender are. They fucked up in using the name though, it’s not an official release.
GIMP never called itself Photoshop. The problem here is this clone is using the trademarked name and lying about official association with Ho, not that it has similar functionality to Notepad++.
Also, Blender predates Maya by at least a couple years, so not sure what you’re going on about there.
lmao. I’ve been around FOSS long enough to remember when GIMP was considered a rip off of Photoshop much in the same light and Blender was a Maya rip off early on.
NP++ for Mac works, I’m running ut and it isn’t plastic fake anymore than GIMP or Blender are. They fucked up in using the name though, it’s not an official release.
The fake watch can probably tell the time, too.
As far as I know GIMP and Blender never tried to masquerade as Photoshop and Maya.
Using someone else’s branding to deceive users isn’t just a little “fuck up”. One does not impersonate another project by accident.
GIMP never called itself Photoshop. The problem here is this clone is using the trademarked name and lying about official association with Ho, not that it has similar functionality to Notepad++.
Also, Blender predates Maya by at least a couple years, so not sure what you’re going on about there.
Considering the nonsense you posted I don’t think you have any idea about FOSS.
That’s a bit odd, considering Blender was released in 1994 (development can be traced back to 1987), while Maya was released in 1998…
And even if the dates were reversed, I didn’t have any trouble distinguishing the word “Blender” from the word “Maya”, nor telling their logos apart